Yoshi's Island Overworld

This article is about the world of Baby Bowser in Yoshi's Island. For the world of Bowser in Super Mario Bros. 3, see Dark Land. For the kingdom of Bowser in Super Mario Odyssey, see Bowser's Kingdom.
World
World 6
AppearanceSuper Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3
Levels10
<<List of worlds>>

World 6 (also known as the Koopa Kingdom) is the sixth and final world of Super Mario World 2: Yoshi's Island and its re-release Yoshi's Island: Super Mario Advance 3, resembling the landscape and environment of Yoshi's Island. The world contains eight normal levels. Its mini-boss is Tap-Tap the Red Nose; the main and final boss is Baby Bowser. This world includes many dangerous obstacles, including lava and spikes, the world's theme is a barren landscape in sunset/starry night sky. Its extra level is Extra 6: Ultimate Castle Challenge, its secret level is Secret 6: Endless World of Yoshis, and its bonus level is Bonus 6: Slot Machine.

List of levels[edit]

  1. Ultimate Castle Challenge (known as Castles - Masterpiece Set in Super Mario World 2: Yoshi's Island)
  2. Endless World of Yoshis (known as Crazy Maze Days in PAL versions of the game)

Names in other languages[edit]

LanguageNameMeaning
Japaneseクッパ王国[1]
Kuppa Ōkoku
Koopa Kingdom
SpanishReino KoopaLiteral translation
ItalianRegno KoopaKoopa Kingdom

References[edit]

  1. ^Super Mario: Yossy Island Japanese instruction booklet, pg. 4
Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3
CharactersYoshis • Baby Mario • Baby Luigi • Baby Bowser • Kamek • Stork • Poochy • Huffin Puffin • Melon Bug • Muddy Buddy • Roger Lift • Support Ghost
WorldsWelcome To Yoshi's Island • World 1 • World 2 • World 3 • World 4 • World 5 • World 6
ItemsRegular itemsBlue watermelon • Coin • Flower • Green watermelon • Key • Red Coin • Red watermelon • Star • Super Star • Yoshi's egg (Flashing Egg · Giant Egg · Red Egg · Yellow Egg)
Special Items10-Point Star • 20-Point Star • Anytime Egg • Anywhere POW • Magnifying Glass • Super Blue Watermelon • Super Green Watermelon • Super Red Watermelon • Winged Cloud Maker
Objects! Block • ! Switch • Arrow Cloud • Arrow Lift • Balloon • Beanstalk • Bubble • Bucket • Chomp Rock • Donut Lift • Dotted-Line Block • Egg Block • Egg-Plant • Expansion Block • Falling Rock • Flatbed Ferry • Flipper • Goal roulette • Green Shell • Ice Block • Icicle • Message Block • Middle Ring • Number Platform • Paddle wheel • Post • Pot • POW Block • Red Balloon • Red Shell • Rock Block • Snowball • Spinning Log • Spring ball • Squishy block • Tulip • Warp Pipe • Winged Cloud • Yoshi Block
BossesBurt the Bashful • Salvo the Slime • Bigger Boo • Roger the Potted Ghost • Prince Froggy • Naval Piranha • Marching Milde • Hookbill the Koopa • Sluggy the Unshaven • Raphael the Raven • Tap-Tap the Red Nose • Baby Bowser / Big Baby Bowser
Enemy classesEdibilis Boringus • Harrassimentia Phlyoverus • Projectilia Ritebakatchia • Ucantia Defeatus • Dudim Phreykunoutonthis • Mostosti Vomitonus
EnemiesAqua Lakitu • Bandit • Baron von Zeppelin • Baseball Boy • Barney Bubble • Beach Koopa • Big Boo • Blow Hard • Boo Balloon • Boo Blah • Boo • Boo Guy • Boo Man Bluff • Bouncing Bullet Bill • Bowling Goonie • Bubble Dayzee • Bullet Bill • Bumpty • Burt • Cactus Jack • Caged Ghost • Chain Chomp • Chain Gate • Chomp Shark • Clawdaddy • Cloud Drop • Coin Bandit • Crazee Dayzee • Dancing Spear Guy • Dangling Ghost • Dizzy Dandy • Dr. Freezegood • Eggo-Dil • Fang • Fat Guy • Fishin' Lakitu • Flamer Guy • Flightless Goonie • Flightless Skeleton Goonie • Flopsy Fish • Fly Guy • Flying Wiggler • Frog Pirate • Fuzzy • Gargantua Blargg • Georgette Jelly • Goomba • Goonie • Green Glove • Grim Leecher • Grinder • Grunt • Gusty • Harry Hedgehog • Hefty Goonie • Hootie the Blue Fish • Hot Lips • Incoming Chomp • Itsunomanika Heihō • Jean de Fillet • Kaboomba • Kamek • Koopa Troopa • Lakitu • Lantern Ghost • Lava Bubble • Lava Drop • Little Mouser • Little Skull Mouser • Loch Nestor • Lunge Fish • Mace Guy • Mace Penguin • Milde • Missile Bill* • Mock Up • Mufti Guy • Naval Bud • Needlenose • Nep-Enut • Nipper Plant • Nipper Spore • Para-Koopa • Piranha Plant • Piro Dangle • Piscatory Pete • Pokey • Potted Spiked Fun Guy • Preying Mantas • Puchipuchi L • Raven • Raven (chick) • Red Blargg • Relay Heihō • Sanbo Flower • Seedy Sally • Short Fuse • Shy-Guy • Shy-Guy on Stilts • Skeleton Goonie • Slime • Slime Drop • Slugger • Sluggy • Solo Toady • Spear Guy • Spiked Fun Guy • Spooky • Spray Fish • Stretch • Tap-Tap • Tap-Tap the Golden • Thunder Lakitu • Toady • Train Bandit • Wall Lakitu • Whirly Fly Guy • Wild Ptooie Piranha • Woozy Guy • Zeus Guy
ObstaclesBall 'N' Chain • Cannonball • Fire-Bar • Lava • Spike • Tekkyū Dosun • Thorn • Turtle Cannon
Mini BattlesGather Coins • Popping Balloons • Throwing Balloons • Watermelon Seed Spitting Contest
Bonus ChallengesFlip Cards • Scratch and Match • Drawing Lots • Match Cards • Roulette • Slot Machine
MiscellaneousYoshi's Island
Further infoGallery (SNES · GBA) • Glitches • Media • Pre-release and unused content • Staff (SNES · GBA) • Super Mario: Yoshi Island Original Sound Version
*Only in Yoshi's Island: Super Mario Advance 3
[Edit]
Super Mario World 2: Yoshi's Islandlevels
World 1World 2World 3World 4
Make Eggs, Throw Eggs
Watch Out Below!
The Cave Of Chomp Rock
Burt The Bashful's Fort
Hop! Hop! Donut Lifts
Shy-Guys On Stilts
Touch Fuzzy, Get Dizzy
Salvo The Slime's Castle
Visit Koopa And Para-Koopa
The Baseball Boys
What's Gusty Taste Like?
Bigger Boo's Fort
Watch Out For Lakitu
The Cave Of The Mystery Maze
Lakitu's Wall
The Potted Ghost's Castle
Welcome To Monkey World!
Jungle Rhythm...
Nep-Enut's Domain
Prince Froggy's Fort
Jammin' Through The Trees
The Cave Of Harry Hedgehog
Monkeys' Favorite Lake
Naval Piranha's Castle
GO! GO! MARIO!!
The Cave Of The Lakitus
Don't Look Back!
Marching Milde's Fort
Chomp Rock Zone
Lake Shore Paradise
Ride Like The Wind
Hookbill The Koopa's Castle
World 5World 6Secret LevelsExtra Levels
BLIZZARD!!!
Ride The Ski Lifts
Danger - Icy Conditions Ahead
Sluggy The Unshaven's Fort
Goonie Rides!
Welcome To Cloud World
Shifting Platforms Ahead
Raphael The Raven's Castle
Scary Skeleton Goonies!
The Cave Of The Bandits
Beware The Spinning Logs
Tap-Tap The Red Nose's Fort
The Very Loooooong Cave
The Deep, Underground Maze
KEEP MOVING!!!!
King Bowser's Castle
Exercise in the Skies
Mystery of the Castle?
Go! Go! Morphing!
Fight Toadies w/ Toadies
Items are fun!
Endless World of Yoshis
Poochy Ain't Stupid
Hit That Switch!!
More Monkey Madness
The Impossible? Maze
Kamek's Revenge
Castles - Masterpiece Set/Ultimate Castle Challenge

World 6 (Super Mario World 2: Yoshi's Island) World 6 (also known as the Koopa Kingdom) is the sixth and final world of Super Mario World 2: Yoshi's Island and its re-release Yoshi's Island: Super Mario Advance 3, resembling the landscape and environment of.

Retrieved from 'https://www.mariowiki.com/index.php?title=World_6_(Super_Mario_World_2:_Yoshi%27s_Island)&oldid=2716052'

Release dates

AustraliaN/A
EuropeOctober 11th, 2002
JapanSeptember 23rd, 2002
N.AmericaSeptember 23rd, 2002

General information

Platform: Game Boy Advance
Developed by Nintendo R&D2
Published by Nintendo
Players: 1-4

Third time is a charm they say, and Nintendo did it, taking the power of the Gameboy advance to the edge they released one of the better, if not the best, platformers right into the Gameboy advance. Yoshi’s Island, the game that was bundled with the Snes 2 and probably one of the few that gave the perfect use to the SFX-2 Chip saw its release as Super Mario Advance 3.
Taking on Yoshi who helps Baby Mario get to his lost brother Baby Luigi, you travel through Dinosaur Island and meet with Snifits, Shyguys, Shyaways and Kamek to defeat Baby Bowser. Of course, you can connect up to 4 players to play Super Mario Bros, a staple now of the Advance series. The game includes all the levels and 6 “advance exclusive” new levels.

Official Plot / Story

The story for Super Mario Advance 3: Yoshi's Island is as you would expect largely unchanged from the original setting for Super Mario World 2: Yoshi's Island on the SNES. Check out the scripts from the original SMW2 cinematics below:-YoshiKamek on his broomstickOverworld
From the first opening cinematic
Narrator: A long, long time ago... This is a story about baby Mario and Yoshi. A stork hurries across the dusky, pre-dawn sky. In his bill, he supports a pair of twins. Suddenly, a shadow appears in a gap between the clouds and races towards the stork with blinding speed.
Overworld

Yoshi's Island Overworld Trees

Kamek: 'SCRREEEECH!!!'
Kamek: 'THE BABIES ARE MINE!'
Narrator: WOW!!! Snatching only one baby, the creature vanishes into the darkness from whence it came. The second baby falls undetected towards the open sea... OH NOO...
Meanwhile, here is Yoshi's Island, home to all Yoshies. It's a lovely day, and Yoshi is taking a walk. HUH?!? Suddenly, a baby drops in onto his back. The baby seems to be fine. This is very fortunate! Wha-? Something else fell with the baby... Let's take a peek... It looks like a map. Maybe the stork was using it? But Yoshi can't figure it out. Yoshi decides to talk to his friends.
Kamek: AAAAAAAAAAKK!!!
Narrator: Kamek, the evil Magikoopa, and kidnapper of the baby, quickly dispatches his toadies, when he discovers that he missed the other baby!
Yoshi heads leisurely back to the other Yoshies, unaware of the danger at hand. Kamek's forces are actively searching the island. Will these two children ever reach their parents safely?
From the second cinematic
Narrator: This paradise is Yoshi's Island, where all the Yoshies live. They are all in an uproar over the baby that fell from the sky. Wait! The baby seems to know where he wants to go... The bond between the twins informs each of them where the other one is. The Yoshies decide to carry the baby to his destination via a relay system. Now begins a new adventure for the Yoshies and baby Mario.
Perhaps you'd prefer to watch the opening / intro video for Super Mario Advance 3 instead? That explains the story pretty well.

Changes from the Original SNES Version

  • The mini battle code now is LLBAR while holding select, sadly there is no 2-player mode.
  • The countdown timer ticks every second now, instead of twice per second.
  • This version will allow the player to carry 27 items at the same time, instead of 26
  • The pause menu has been split on two, start allows you to set the Gameboy to sleep if a break has to be taken, the other menu displays your items.
  • Due to a lack of a backlight, the colors of the palette have been lightened.
  • The Pink and Red yoshis now have more consistency, they appear the same in the map and in the world they are beating.
  • The Yoshis have different colors, according to their own color like in Yoshi’s Story.
  • The Fuzzy effect is way less intense.
  • Red coins are SUPER HARD to notice on this version.
  • There is a Glitch that causes some sparkling objects on underground levels to have their palletes switched around.
  • Sealed doors are different.
  • The Magic Effect of Kamek is different.
  • The overworld map had a full redesign, now it follows a straight line, spots have been added to the map for each world two hidden levels and a world select screen has been added. Baby Luigi is shown on the spot of the 6th world if 6-8 has not been finished.
  • After defeating the final boss, the file on the file select screen, the world “CLEAR” will appear, alongside an image of Baby Bowser.
  • The soundtrack suffered a downgrade due to the capabilities of the Gameboy Advance.
  • Every Boss has the same musical opening now.
  • Many sounds were replaced by sound clips, Yoshis’ and Shy Guys’ voices particularly.
  • The sound effects of Yoshi were replaced by Yoshis’ voice clips.
  • The Baby who cried on the Snes was a stock effect, now there is a cry, voiced by Charles Martinet. The original cry was deroged to Luigi.
  • The credits are shorter, crediting the original YI staff only on the Special Thanks, not even Shigeru Miyamoto is credited.

Gameplay

Yoshi S Island Overworld Music

Don’t think the lack of the X and Y button will make this game harder, the L and R button cover for most of the functions of those buttons.
Yoshi has his flutter jump, achieved by keeping A pressed. B leashes out Yoshi’s long tongue to eat on enemies and he turns them into eggs by pressing down or spits them out with B, you can control de direction where you spit them. Pressing R brings out the crosshair, which you can lock with L to shoot an egg on that direction. Start pauses the game and select brings up the item selection menu, which also shows the current score of the level.

Worlds & Maps

There are 6 worlds, which follow the same theme as the last version of Yoshis’ Island, these worlds are:
World 1: Taking place in a grass field, this world has all the kind of stages that will be presented on the rest of the game, caverns, sky stages, The Boss of the world is Salvo, The slime.
World 2: A mountainous region with the introduction of enemies such as the Baseball Boys and Ghosts, the Boss of the world is The Potted Ghost who waits on their castle.
World 3: Is right on the middle of a jungle with many water sections, the boss is Naval Piranha.
World 4: A sunset landscape has a lot of beautiful scenery that will keep Yoshi and Baby Mario Distracted, Hookbill the Koopa is the boss.
World 5: Total contrast from the last world, an Icy mountain with several enemies and snowball mayhem, Raphael the Raven is the boss.World 5: Total contrast from the last world, an Icy mountain with several enemies and snowball mayhem, Raphael the Raven is the boss.
World 6: Finally on Bowsers’ Kingdom, lava, spikes, barrens and finally Bowser, the King himself as the final boss of the game.

Reception

The game was well received, selling 1.6 million copies overall, re-released as a Player’s Choice title in 2006. IGN gave it an 8.6 and a Great rating, while GamePro gave it a 91, both sites praised its similarity to the SNES title but complained alike on the lack of intuitive controls.
Users of Super Luigi Bros scored the following:-
  • Funguz scored the remake 10/10.

Videos

Some videos featuring Super Mario Advance 3: Yoshi's Island including TV Commercials and game trailers.
The trailer from E3 2002
A TV Commercial for Super Mario Advance 3: Yoshi's Island
The official trailer for the Wii U Virtual Console port

Trivia & Facts

  • In the German version of the game the level “Touch Fuzzy, Get Dizzy” is called “Lustiges Sporen Drama” which makes reference to LSD, the psychedelic drug.
  • Hidden on the game data there are different transformations of Yoshi, they include a Mushroom, a Plane and a tree!
  • Thanks to a rebellious action by Shigeru Miyamoto the game ended looking as it does now, the Nintendo Committee wanted a realistic looking game with pre-rendered graphics like DKC, so he ended up asking the artists to make the game look as if it was drawn with crayons.

Poochy

Reference / Information


Media / Downloads